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How to blend walls under stars to the stairs

9 ANTWORTEN 9
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Nachricht 1 von 10
victor_enrich
653 Aufrufe, 9 Antworten

How to blend walls under stars to the stairs

Hi everyone.

I am finding myself with some difficulties to blend a couple of walls that run upwards until the bottom part of some stairs. I would like to make them end nicely, adapted to the incline of the stairs but it seems that I can't attach their tops to the stairs, I can't cut them to a reference plane aligned with the stair base nor can't join the walls to the stairs.

So I am staying like I show you in the attached image. Is there a way to fix this?

Thank you

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9 ANTWORTEN 9
Nachricht 2 von 10
Alfredo_Medina
als Antwort auf: victor_enrich

There are different ways to do it. A common way is to create a model in place void, and use that to cut the wall.

Another way is this: find out the slope of the stair in degrees. Then in plan view, create a ceiling with the Generic type. The shape in plan is a rectangle that follows the shape of the stair. Put a slope arrow to the ceiling, with the slope in degrees, to follow the slope of the stair. Then, in a section view, select the wall, do Attach > Top > select the ceiling.


Alfredo Medina _________________________________________________________________ ______
Licensed Architect (Florida) | Freelance Instructor | Profile on Linkedin
Nachricht 3 von 10
danyeliglesias
als Antwort auf: victor_enrich

I sugest just edit profile of the wall. 

Nachricht 4 von 10
Alfredo_Medina
als Antwort auf: danyeliglesias


@danyeliglesias wrote:

I sugest just edit profile of the wall. 


How do you Edit Profile of the wall from the side view of the wall? Maybe you mean Cut Profile?


Alfredo Medina _________________________________________________________________ ______
Licensed Architect (Florida) | Freelance Instructor | Profile on Linkedin
Nachricht 5 von 10
syman2000
als Antwort auf: victor_enrich

You can also use thin floor or roof (1/32" or 0.8mm thickness). 

 

syman2000_0-1697641611942.png

 

Use the edit points and move the point to conform to the underside of the stair

syman2000_1-1697641649401.png

 

Then attach the wall to the floor or roof

 

syman2000_2-1697641713151.png

 

 

 

Check out my Revit youtube channel - https://www.youtube.com/user/scourdx
Nachricht 6 von 10
ToanDN
als Antwort auf: victor_enrich

Create a roof by extrusion and draw the roof profile by picking the bottom
of the stairs. Then attach top of wall to the roof.
Nachricht 7 von 10
Simon_Weel
als Antwort auf: victor_enrich

In this case, with a straight stairs, there's a much simpler way. Just draw a ref plane along the underside of the stairs and use Attach Top / Base and pick the ref plane.

Nachricht 8 von 10
victor_enrich
als Antwort auf: Simon_Weel

Excellent
Nachricht 9 von 10
Alfredo_Medina
als Antwort auf: victor_enrich

Just remember that if you use a reference plane, it must remain in the project. If you delete it, the wall comes back to its original height.

 

Interesting. Usually messages from Revit on the screen are very accurate. In this case there is no mention of reference planes on this illustration or at the lower left corner of Revit, but it works. 

 

2023-10-19_6-45-28.png

 

Using a reference plane is the easiest solution, yes. If you remember to keep it. Using a generic ceiling is a good solution too because that kind of ceiling has no thickness. Using floors of roofs is not as good, in my opinion, because it adds an element with thickness which might be visible in other views, just to resolve this slanted top of the wall.

 

Using a model-in place void to cut the wall: works, but it takes some time to do.

 

Using Edit Profile, as suggested above, does not work for this purpose. Using Cut Profile solves the issue but just in one view, it is a 2D solution.


Alfredo Medina _________________________________________________________________ ______
Licensed Architect (Florida) | Freelance Instructor | Profile on Linkedin
Nachricht 10 von 10
victor_enrich
als Antwort auf: Alfredo_Medina

I can assure that nobody will touch that reference plane. Haha.
Thanks.

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