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So im trying to render a model built in Revit that i imported into Lumion. When rendering in Lumion if you render a material that is used in mulitple parts of the model it will change that material everywhere.
I am rendering carpets at the moment. To try and get around the problem above just duplicated the carpet material in Revit, eg i went into the family edited the structure then duplicated the material carpet. This did nothing Lumion is still changing all the carpets if edit the material on one of them ?
What is the best way to get around this? I mean i could just create all the carpets in revit with completely different materials associated to them eg brick, wood, plastic but this will get really messy?
Help please thanks
Solved! Go to Solution.