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how do i create a family i can edit in place

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djn9SY84
252 Aufrufe, 5 Antworten

how do i create a family i can edit in place

Hey guys,

 

How do you create a family that can be edited in place? 

 

I have made the cleat in the screen shot below using generic model family. i want to be able to edit the extrusion in place. at the moment i have to edit it in family. 

 

is it possible to have it editable in place? 

 

how do you creat edit in place.png

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syman2000
als Antwort auf: djn9SY84

Sorry for mis-read your post. Only model in-place allows you to edit. If it is a family and you want to edit it directly like in-place, there is no function to that unfortunately. It is one of the road map which many users are requesting.

Check out my Revit youtube channel - https://www.youtube.com/user/scourdx
Nachricht 3 von 6
djn9SY84
als Antwort auf: syman2000

I know how to model in place.

 

I want to create a family that I can load and edit in place. I have a shape that only needs small changes all throughout my project. i don't want to start the shape from scratch every time. i normal adjustment looks like the image I've attached. 

 

EDIT IN PLACE DONO BRACE.png

Nachricht 4 von 6
djn9SY84
als Antwort auf: djn9SY84

ignore that message then. i was replying as you changed your message. thanks for your response. 

Nachricht 5 von 6
syman2000
als Antwort auf: djn9SY84

Perhaps the best way is to have profile condition that will adjust according to your need. Here is a sample family you can look at that will adjust the top and bottom width.

 

syman2000_0-1698115202412.png

 

Check out my Revit youtube channel - https://www.youtube.com/user/scourdx
Nachricht 6 von 6
barthbradley
als Antwort auf: djn9SY84

Sounds like you want to create a family with shape handles.  

 

Shape Handles 1024.png

 

If so, that's done by constraining the geometry sketch linework to Ref. Planes or Ref. Lines and driving those Ref. Planes/Lines with Labeled Dimensions to INSTANCE Parameters.  Open and inspect the OOTB Counter Top w Sink Hole.rfa to see how it is done.   

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