How can you set multiple existing materials to use the same material asset?
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I have several existing glass materials in my project. I want them all to look identical in rendered views, but to still have different names and identities so I can tag them appropriately and have them use different surface patterns in line-style views.
As it stands, they all use different material assets, so when I want to change the way glass looks in rendered views, I need to individually update each one. I know it's possible to have multiple materials using the same material asset, since this is what happens by default when you duplicate a material, but how can I set multiple existing materials to use a single shared material asset?
I've tried using replace asset from the material browser, but even if I select the same material asset, it always imports the asset as a new asset, leading to the same problem, where each material has its own independent asset. How can I make them all use the same asset?