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Glass Material not rendering correctly
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I'm trying to generate a stained glass window and I'm having this weird issue were the color will look great in the Material Editor and then not be that color upon running the rendering. In particular the Blues and the Yellow are not generating anywhere close to what I see in the Material Editor. I've attached some pictures and the family to see if anyone else has any better luck. This is for the front door on a residential development so I wanted it to look good in the rendering. but I just can't seem to get the yellow and blue's to pop. The green, red, purple, and two different textured clear glazing seems to be working well. but the two blues and yellow see to just stay muted.