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Getting rid of Annotation in consultant`s families

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Anonymous
388 Aufrufe, 3 Antworten

Getting rid of Annotation in consultant`s families

There is a Revit family practice that annoys me a lot: when people put text or annotations in their 3D families, especially in non-cuttable families.

 

To them, it`s an easy way to have a scalable symbol associated with their families. I often see this in electrical plugs, cameras and washing machine appliances.

 

The bad result is that if your plan in looking through a floor, you see these symbols pop up. What mostly happens is that people will close the engineer`s model altogether, making the model less collaborative. Alternatively, they will modify all their view templates to hide these items in the model. Both solution are not-ideal as they involve more work and result in less coordination.

 

I do not care about the symbol aspect of the annotation. Meaning, I don`t care if their symbols scale or not. Is there not a proper way to model families without these negative effect? It seems that using drawing lines works, they don`t appear through floors. Alternatively, would it be possible to create an annotation symble that is external to the family but updates with it? Like it would rotate when a camera rotates?

 

Has anyone dealt with this problem and found a suitable solution? Thanks!

 

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barthbradley
als Antwort auf: Anonymous


@Anonymous wrote:

 

Has anyone dealt with this problem?

 


 

All the time.  Thank God for Hide by Category, Hide by Element and Hide by Filter.  

Nachricht 3 von 4
ToanDN
als Antwort auf: Anonymous

Export their models to IFCs and link the IFCs in your instead.
Nachricht 4 von 4
Anonymous
als Antwort auf: ToanDN

Hi Toan,

 

That`s actually quite a good solution for some projects. Thank you. In our case, it won`t work because we are in BIM 360 Design and I believe that would require an export quite often.

 

I have a few leads as to potential solutions:

-Making the equivalent annotation not scalable as model lines in the model

-Making an external annotation that represent the 3d aspect accurately in cases where there is a direction, like a camera

-Making the family cuttable

 

I feel like there are potential I`ve overlooked some potential solutions, like yours. Thanks for your contribution and let me know of anything else comes to mind :leicht_lächelndes_Gesicht:

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