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family visibility settings

16 ANTWORTEN 16
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Nachricht 1 von 17
Anonymous
2552 Aufrufe, 16 Antworten

family visibility settings

Good Morning All,

 

   When I place a 3D camera in the view I want and it looks good, it is now visible in ALL views... How can I make it only visible in only the view I need, without going to each and every view ever created by the other disciplines and doing a view hide.. (Don't let me be the guy that "Ticks" everyone off)

 

Thanks

 

Robert

16 ANTWORTEN 16
Nachricht 2 von 17
ToanDN
als Antwort auf: Anonymous

Create a workset, untick [Visible in all views] box, and place the 3D camera in that workset.  It will be turned off in all views by default.  For the specific views you want to show it, VG > Worksets, and turn on the workset above.  

Nachricht 3 von 17
Anonymous
als Antwort auf: Anonymous

i can only see the camera position when i have the camera view open and the view crop selected?  2015 version - is this a new 'feature'......?

Nachricht 4 von 17
ToanDN
als Antwort auf: Anonymous

I was supposed he talked about a camera as an actual equipment, not the Revit's camera to create perspective views.  I could be wrong.

Nachricht 5 von 17
Anonymous
als Antwort auf: ToanDN

well if its a shared model then your worksets thing would do nicely......

Nachricht 6 von 17
RobDraw
als Antwort auf: Anonymous

What category is the camera family assigned to?

 

If it's like the Revit OOTB family assigned to security devices, that category should only be on in the appropriate views.


Rob

Drafting is a breeze and Revit doesn't always work the way you think it should.
Nachricht 7 von 17
Anonymous
als Antwort auf: RobDraw

The Cameras are from AXIS and are on generic family. I can turn them off if
I go to each view in graphics override, which will take a while, and I an
afraid I may miss a few. I want to be able to insert the AXIS camera in
the one view I have chosen and only be visible in that view. and not have
the cameras or camera FOV showing up in the other 126 views.
I am a new user, this is my first project, and I am the only drafter in the
company. we have a large project coming up soon so I am trying to figure
this out before I have to show myself.. Any help will greatly
appreciated... I was happy being a Tech... Just saying..
Nachricht 8 von 17
RobDraw
als Antwort auf: Anonymous

The easy solution is to utilize a new workset.

 

In the future, I would look into using view templates.

 

I absolutely hate the use of generic categories for anything other than generic stuff. You could change the category within the family but it might not help with your visibility issue or it might. I just don't know.


Rob

Drafting is a breeze and Revit doesn't always work the way you think it should.
Nachricht 9 von 17
chrisplyler
als Antwort auf: Anonymous

AXIS camera families for Revit - according to their youtube video - have a yes/no parameter for the display of their FOV. Select your cameras, scroll down in the Properties palette to find the Field of View parameter, and uncheck the box next to it.

 

Nachricht 10 von 17
Viveka_CD
als Antwort auf: Anonymous

Hi @Anonymous

 

I just wanted to follow up here, any progress on this issue?

 

Just checking if you have the latest Axis Camera Family add-in installed for your Revit version?

Please see user guide attached for more information.

 

Thanks @chrisplyler The demo video can be found at the same add-in link.

 

Please mark any posts that help with "Accept as Solution" and thanks! Kudos welcome!

Nachricht 11 von 17
Anonymous
als Antwort auf: Anonymous

Hi everyone

 

Is there any possibility to break the field of view around tables or walls? For example if I set a camera Is there any possibility to set the field of view that it shows that there will be a blind spot under the table or behind the column?

 

Thanks in advance

Nachricht 12 von 17
Anonymous
als Antwort auf: Anonymous

you can set the transparency of an object in VG..... this will show any objects behind??!! it wont identify blind spots as such

Nachricht 13 von 17
Anonymous
als Antwort auf: Anonymous

Ok thanks for advice

 

But maybe I didn`t write the question clearly, but the problem is that field of view now goes through tables, walls, etc, is there any way to change that so that it wouldn`t do that and the field of view would stop on walls or columns or some other objects.

 

My task is to set as cameras in some rooms so that everything would be seen from these cameras, and if the field of view goes through everything it is quite hard to do, because I can`t find the blind spots

 

Thanks in advance 

Nachricht 14 von 17
Anonymous
als Antwort auf: Anonymous

are you looking at 'wireframe' maybe try 'hidden line'..... or one of the other views realistic etc etc

Nachricht 15 von 17
ToanDN
als Antwort auf: Anonymous

You can change the view to structure discipline and Show Hidden lines by discipline from the properties.
Nachricht 16 von 17
Viveka_CD
als Antwort auf: Anonymous

Hi @Anonymous

 

I just wanted to follow up here, any progress on this issue?


Please mark any posts that help with "Accept as Solution" and thanks! Kudos welcome.

Nachricht 17 von 17
chrisplyler
als Antwort auf: Anonymous


@Anonymous wrote:

Ok thanks for advice

 

But maybe I didn`t write the question clearly, but the problem is that field of view now goes through tables, walls, etc, is there any way to change that so that it wouldn`t do that and the field of view would stop on walls or columns or some other objects.

 

My task is to set as cameras in some rooms so that everything would be seen from these cameras, and if the field of view goes through everything it is quite hard to do, because I can`t find the blind spots

 

Thanks in advance 


No. The camera families have the FOV established via a simple form volume. They don't have any facility for ray tracing and detecting obstacles or whatever process might be required.

 

To do what you ask, you would have to devise some crazy work-around that involved light sources. Then, if you set everything up right, blind spots (under tables, etc.) would show up as shadows.

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