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Exporting Revit model to "Unity" application without losing the appearance, textures, colors

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renuka.sravya.tenneti
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Exporting Revit model to "Unity" application without losing the appearance, textures, colors

Once we export an model in Revit to .obj we will be getting one .obj file and .mtl (which use to contain material properties).
When we use this exported files in "Unity" application we are not getting proper expected output,
1. Objects are resembling Gray without their original colors.
2. Material whichever exported is not holding any properties and textures.
Please help me by suggesting some way to export Revit model to ‘Unity’ without losing appearance, textures, colors, properties. 

 

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esk0r
als Antwort auf: renuka.sravya.tenneti

Hi,

 

If you have access to 3DSMax, you can export your 3D view as FBX, then import into 3DSMax, then export from there and into Unity: How to export a model with textures from Revit to Unity via 3ds Max | 3ds Max 2021 | Autodesk Knowle...

Alternatively, you can export to DWFx and use SimLab Composer, as described in this video Revit to unity with textures - YouTube

 

The other alternative (as a last resort) is to manually gather all the material assets used in your model and place them into one folder that you can then use in Unity...but it will take forever.

I hope some of this helps  :leicht_lächelndes_Gesicht:




Rene Pellicer Garcia
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