Elements Stretched in 3D Perspective View

Elements Stretched in 3D Perspective View

_GT_
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Message 1 of 35

Elements Stretched in 3D Perspective View

_GT_
Contributor
Contributor

Hi,

 

I'm having a problem whereby inserts and components of various kinds are appearing elongated in 3D views. Below are a section view correctly showing a wall with a window and TV in/on it, and a problematic perspective view of the same elements in which both are stretched (the TV is stretched more).

 

Based on earlier posts about distorted 3D views, I've already tried the following:

 

- Confirm that model is close to Internal Origin.

- Update graphics card drivers.

- Disable hardware acceleration.

- Delete view and create new.

- Create new project.

 

I also understand that CAD elements in the project can cause such problems. Some manufacturer-produced furniture families that I've included in the project seem to have been derived from CAD geometry and they appear under the Imports tab of Object Styles. They were loaded as Revit families though and I'm wondering if it's even possible for CAD geometry to cause any problem once it's taken the form of a Revit family. There are no CAD imports other than the above and no linked files of any kind.

 

Cameras placed elsewhere in the model generate the same distortion, which I notice is always greatest at the edges of the view. Maybe some amount of this effect is actually intentional but the TV can't be 2' tall and 14' wide.

 

Any thoughts would be appreciated.

 

Thanks.

Test Project 1 - Image 1.pngTest Project 1 - Image 2.png 

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Message 21 of 35

barthbradley
Consultant
Consultant

Let's recap here.  

 

Every perspective view that you create is distorted and irreparable - even in brand spanking new Projects?   Did I get the gist of it?  

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Message 22 of 35

barthbradley
Consultant
Consultant

BTW: you can open a support ticket through your autdesk.manage.com portal if you want tech support.  FWIW. 

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Message 23 of 35

_GT_
Contributor
Contributor

I'm seeing the same problem in existing projects now that I create a similarly wide 3D view and look closely at it. I also did see the same problem when I replicated the current project starting with the same template. (Maybe the problem is in the template)

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Message 24 of 35

_GT_
Contributor
Contributor

Yes I guess I could go that route. To be clear, I was only joking above. I very much appreciate your help and that of anyone else who offers it. I've found so many answers here in the past that I came here before even considering a support ticket.

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Message 25 of 35

ToanDN
Consultant
Consultant

- Open a plan view

- Right click the 3d camera view in Browser and choose Show Camera, you will see the camera highlighted in the plan view

- Now you can drag it cameral position, target position to adjust the angle

 

Often, instead of wasting time fixing the view it is just easier to delete the 3d cameral view and create a new one.  Your model is there, the materials and lighting are there.  Nothing is lost.

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Message 26 of 35

_GT_
Contributor
Contributor

https://we.tl/t-LXDQS4OtB9

 

Hopefully that works.

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Message 27 of 35

_GT_
Contributor
Contributor

I have been adjusting the camera in plan view, as you recommend. Unfortunately, no adjustment seems to give the desired result. 

 

I know that its generally advisable to delete the offending view in these cases so tried that as well. But any new view has the same problem.

 

I just posted a link to the model above. Maybe someone can find a problem there.

 

Thanks. 

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Message 28 of 35

ToanDN
Consultant
Consultant

Here is how wide your camera is.  Just delete the view and drop a new camera in to create a new one.

 

ToanDN_0-1699301772779.png

 

Or change Field of view of the that view.

 

ToanDN_0-1699301874466.png

 

ToanDN_1-1699301950460.png

 

 

 

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Message 29 of 35

_GT_
Contributor
Contributor

Yes, it's huge. But I've already deleted it and created a new one multiple times. every time I drag the crop region to capture the relevant portion of the building, the elements toward the edges of the crop region are stretched.

 

I realize that I may not be able to achieve what I want under these particular conditions. If that's the case, I'll just have to explore alternatives.

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Message 30 of 35

ToanDN
Consultant
Consultant

@_GT_ wrote:

Yes, it's huge. But I've already deleted it and created a new one multiple times. every time I drag the crop region to capture the relevant portion of the building, the elements toward the edges of the crop region are stretched.

 

I realize that I may not be able to achieve what I want under these particular conditions. If that's the case, I'll just have to explore alternatives.


I am not clear what you want.  If what you want is to see the entire room without a distortion, then you will need to turn off the back wall and move the camera back far enough to capture the room.  Or create a panorama rendering instead of a still image.

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Message 31 of 35

_GT_
Contributor
Contributor

I was hoping to show a wide view of a small room, with no distortion. I see the benefit of backing the camera away from the elements it's supposed to capture except that the "scene" is supposed to be of a small room. If I remove a wall, back the camera out and complete the portion of the model in between, it will have become a big room. Nevertheless, this is starting to seem like the best option at this point. Or the panorama, I'll look into that.

 

Thanks.   

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Message 32 of 35

ToanDN
Consultant
Consultant

@_GT_ wrote:

I was hoping to show a wide view of a small room, with no distortion.


It is just optically impossible.  Creating a view in any 3D modeling programs is like composing a scene to photograph.  Wider view = more distortion and there is no way around it with just still images.  Human eye focal length is equivalent to 50mm and photos taken with that focal length have the most natural feel and more pleasant to viewers to look at. 

 

For interior shots:

 

ToanDN_0-1699318795541.png

 

 

 

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Message 33 of 35

yasinalimuhammad269
Community Visitor
Community Visitor

"Cleaning Effect: Elevate your space with unparalleled cleanliness, leaving surfaces gleaming and your environment refreshed and rejuvenated in just moments."

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Message 34 of 35

dhakshanamurthy.sriraman
Contributor
Contributor

Revit has no option for skewed images and I use the trick is

1. place camera far away from your building/room focusing your target item 

2.Hide everything till you find the your targeted elements

3.Crop the edges to right proportion

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Message 35 of 35

_GT_
Contributor
Contributor

Interesting. This technique may have been what others were referring to above. It didn't occur to me to not only move the camera far away but then zoom back in on only the relevant elements. I'll keep it in mind, thanks.

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