I am modeling a building with a lot of Drywall and I would like to ask you how you have set up your wall families. I have already accepted that I will have to manually edit and adjust several joins, but I would like to avoid the need to adjust each one.
I've tried the normal way, but each layer will be connected and it won´t be built this way. (1)
I've I don't let the wall join then a piece of gips plate will be missing. (2)
I've tried to set up wraps, but then I have gips plate in each corner where I don't let a wall connect (3)
My best try is to use solution 2 and then add manually a the missing plate, but I find really bad to have small element fixing small visualization problems.
How do you solve it?
I don't know if I am reading you right. I think you're talking about wall layer functions.
In the alternative: you can always achieve this through Parts.
@M_Perez wrote:
I am modeling a building with a lot of Drywall and I would like to ask you how you have set up your wall families. I have already accepted that I will have to manually edit and adjust several joins, but I would like to avoid the need to adjust each one.
I've tried the normal way, but each layer will be connected and it won´t be built this way. (1)
I've I don't let the wall join then a piece of gips plate will be missing. (2)
I've tried to set up wraps, but then I have gips plate in each corner where I don't let a wall connect (3)
My best try is to use solution 2 and then add manually a the missing plate, but I find really bad to have small element fixing small visualization problems.
How do you solve it?
I re-read your post and Parts will do what you want. See below example where I created Parts from walls, excluded the air layer from Parts, and stretched one stud layer to be slightly different from the original.
I'm wondering if your join issues may not be simply resolved by Disallowing Automatic Joining, aligning and locking stud to stud and then use the Join Tool under Modify>Geometry (NOT ALLOW JOIN) to remove the visible, overlapping intersections of the GWB.
That's all I did here..
And, if you use 2 different GWB Material Names, you can connect the wall boards continuously as shown here..
@Anonymous and @ToanDN, thanks for your help! They are all definitely good approaches.
Parts is probably the most versatile approach, and probably a good solution for details, but I am not so sure of applying it to a whole building.
I started testing wall layers functions, and despite I could get almost perfect solutions for a specific join it usually ended to mese up the rest. I will keep in mind the tip about wall boards continuity! I couldn't understand why they were join like that, but didn't give so much importance.
I guess I should have started explaining what I want to achieve, but I don't regret, your answerers are really helpful.
Revit tends to resolve joins like that:
But we actually build them oft like that:
And those are the ones that I find more difficult to model. I even thought about forcing the inner layer to join the outer layer of the other wall, but it would almost never work for all the walls, you can just set one outer and inner for each wall.
Probably the best solution is to model it in a way that is understandable and then use details to define joins, but still would like to know how you represents usually drywalls. If there is any, I would have to represent it without layers to make it, at least, not wrong. But that would be a pitty.
Revit is a tool for delivering the design intent. In reality, how they joints also depend on criteria such as fire rating, acoustical rating, seismic requirements, stud configurations (single, double, nested, king size...), and so on. That's why what you are after are normally taken cared of at much higher detail level, using detail components, cut profile, etc...
Exactly, the problem was trying to show more detail as appropriated.
We have arranged for now that we will draw them join when they have the same fire rate and not allow to join when they have different fire rate. I needed to trick a bit the layer function to make it show as we wanted.
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