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Draw in Foreground

12 ANTWORTEN 12
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Nachricht 1 von 13
Anonymous
10671 Aufrufe, 12 Antworten

Draw in Foreground

I have read several posts about how to get an object to "draw in foreground". I have done it before, but for some reason this model won't give me the option. I am trying to get my chairs to go under the table and not show on top. I have read other help articles that say to use the arrange tool, but that isn't even a tool under my modify tab. I have recently switched to Revit 2015 (it is also a student version). Maybe this version does not allow for those features?

 

If anyone has any advice, that'd be great!

12 ANTWORTEN 12
Nachricht 2 von 13
Anonymous
als Antwort auf: Anonymous

Hi 

 

Make sure you havent got an elevation/offset on the chair or hte chair is a facebased family. Also check your Visual Style if its set to Hidden.

 

If im not mistaken the arrange tool only works with DWG imports.

 

 

Nachricht 3 von 13
chrisplyler
als Antwort auf: Anonymous

Revit doesn't "draw" physical 3D objects in front of or behind other objects. It places them, just as in real life, relative to each other. They when you view it looking down from above (as in a floor plan view) you will see those objects nearest you obscuring those object further away.

 

Well, presuming you are not in the Wireframe view mode and presuming objects are not set to be transparent and depending upon what your view range and overlay settings are.

 

If you're seeing a chair above a table in plan view, and all the settings are as should be expected, then the chair is physically ABOVE the table.

Nachricht 4 von 13
Anonymous
als Antwort auf: chrisplyler

I checked the furniture in elevation view, and the chairs are under the tables. In the floor plan view, they appear on top of the tables. I still cannot figure out why. 

 

breakroom.JPG

Nachricht 5 von 13
Anonymous
als Antwort auf: Anonymous

There isn't any offset for either the chairs or tables. All of the chairs in my model are appearing on top of my tables or desks. Could there be something wrong in my settings? I am working from a shell that was given to me. 

 

Here are my settings for my floor plan.

 

properties.JPGproperties 2.JPGproperties 3.JPG

Nachricht 6 von 13
chrisplyler
als Antwort auf: Anonymous

I wonder if perhaps the table family uses only a symbolic line circle in coarse view? I'm running out of guesses. Can you attach a file with only the table and chair families that exhibits your problem?

Nachricht 7 von 13
Anonymous
als Antwort auf: chrisplyler

Since I am having problems with all of my chairs and tables, I have attached a few different examples. 

 

The Amoeba table and the Risom Child chair go together. 

Nachricht 8 von 13
Anonymous
als Antwort auf: Anonymous

The Troy chair and the Everywhere Table go together.

 

I am having issues with all of these tables and chairs. 

Nachricht 9 von 13
chrisplyler
als Antwort auf: Anonymous

All three of those chair families are done poorly in my opinion. It's not the 3D geometry that's showing above your table tops. It's detail lines and/or masking regions which are all (if you ask me) useless. Edit those chair families. Use the floor plan reference level views. Draw a box around everything to select everything. Filter the selection to only detail items and lines. Delete all that crap. Load them back into your project. Problem solved.

 

The Risom chair in particular needs a bit of cleanup with regard to what bits of geometry are visible at what view detail level and what view type, but that's a separate problem.

 

And the Troy chair needs the visibility of the seat extrusion turned on for plan view at all detail levels, or it isn't going to show up at all after you delete the detail items and masking region.

 

 

stupidchairs.jpg

Nachricht 10 von 13
Anonymous
als Antwort auf: chrisplyler

It worked! Thank you for your help!

Nachricht 11 von 13
chrisplyler
als Antwort auf: Anonymous

Glad to help when I am able.

Nachricht 12 von 13
nick997QM
als Antwort auf: chrisplyler

this is actually not true

Nachricht 13 von 13
m_delp
als Antwort auf: chrisplyler

This is a quick way of solving the issue, but it isn't the ideal way.

Masks within a families are used to illustrate complex furniture in a leaner / cleaner manner without affecting the 3D geometry. For instance, all the geometry lines of the chair on the right just clutter the drawing. All you need to see in plan are the outlines of the seat, the armrests, the backrest, and the feet.

Often times, those masks are not properly hosted which cause issues like these. If properly hosted within their families (proper levels or reference planes), they would not create graphical conflicts like the one you posted.

Keep in mind, when you use a mask to illustrate parts of your furniture, it's best to toggle off the geometry's visibility in that view. (Visibility/Graphics Overrides after selecting the geometry in the family editor.)
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