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I built a custom door family that allows for 2 doors to meet at the corner. The doors work great, but I have noticed that in elevation I have some visibility issues. I made the door work by putting an instance parameter on the opening width so that way the wall at the corner will be cut and look correct. But I have noticed that the opening cut is opaque in elevation and blocks geometry beyond. I'm not sure I am explaining this clearly, but you can see from the elevation what the problem is. I overrode the transparency of the door to see if that would help, but then I see inside and the frame turns transparent too which I don't want. Any suggestions?
Solved! Go to Solution.