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Running into an issue with doors in the angled wall. For some reason, if I go to a door wider than 4' in this wall it cuts into the wall behind.
Share the family. I want to check and see if void is used in the family. It may impact your object host and cut into multiple walls.
I have found that if I unjoin the corner the problem goes away. So I assume it is not caused by the family.
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