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Does revit use polygon or nurbs in its geometry?

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Anonymous
3224 Aufrufe, 5 Antworten

Does revit use polygon or nurbs in its geometry?

Hi! Does revit use polygon or nurbs in its geometry? 

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Avaris.
als Antwort auf: Anonymous

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Viveka_CD
als Antwort auf: Anonymous

Hi there @Anonymous

 

According to the Wiki pages, see under modeling - Revit allows users to manipulate whole buildings or assemblies (in the project environment) or individual 3D shapes (in the family editor environment).

 

  • Modeling tools can be used with pre-made solid objects or imported geometric models. However, Revit is not a NURBS modeler and also lacks the ability to manipulate an object's individual polygons except on some specific object types such as roofs, slabs, and terrain or in the massing environment.
  • There are many categories of objects ('families' in Revit terminology), which divide into three groups:
  • System Families, such as walls, floors, roofs, and ceilings which are built inside a project
  • Loadable Families / Components, which are built with primitives (extrusions, sweeps, etc.) separately from the project and loaded into a project for use
  • In-Place Families, which are built in-situ within a project with the same toolset as loadable components

Polygons consist of geometry based on vertices, edges, and faces that you can use to create three-dimensional models in Maya

 

Let me know if this helps and if you have additional questions!

 

Please select the Accept as Solution button if my post solves your issue or answers your question. Likes welcome!

 

Regards,

 

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Nachricht 4 von 6
Anonymous
als Antwort auf: Viveka_CD

Thanks for your reply.

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Viveka_CD
als Antwort auf: Anonymous

Nachricht 6 von 6
Anonymous
als Antwort auf: Viveka_CD

just to be clear, "the pre-made solid objects" are made with polygons? 

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