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Dividing floor into parts

15 ANTWORTEN 15
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Nachricht 1 von 16
Anonymous
7521 Aufrufe, 15 Antworten

Dividing floor into parts

I'm trying to use the "Create Parts" tool to divide a floor into two separate surfaces so I can leave the main floor with a horizontal line hatch to show hardwood and the smaller region showing a tile pattern. However when I try to do this with my existing floor assembly, once I complete the dividing function, the entire floor hatch goes blank (see attached images). What's more, I can't select the floor in plan anymore. The floor is still visible in section so I know it hasn't been deleted, but I can't select or see it in plan once the function is complete.

 

I tried the function on a new floor plate just outside my model and it worked fine (see image "test floor"). It's the same floor assembly aligned to the same level. Am I missing something? Alternately is there an easier way to assign a different hatch pattern to a separate floor area (without going crazy and creating totally separate floors?)

15 ANTWORTEN 15
Nachricht 2 von 16
ToanDN
als Antwort auf: Anonymous

Teh view needs to set to Show both if you want to see both floor and parts.
Nachricht 3 von 16
Anonymous
als Antwort auf: ToanDN

I'm not sure I understand. Where do I set it to show both? And why can I see it normally on the test floor I did in the same view?
Nachricht 4 von 16
ToanDN
als Antwort auf: Anonymous

In the View properties panel.
Nachricht 5 von 16
Anonymous
als Antwort auf: ToanDN

I'm sorry can you walk me through it step by step? I'm not clear on what you're instructing me to do.
Nachricht 6 von 16
ToanDN
als Antwort auf: Anonymous

Open the view, look at the Properties palette, see the line say Show Parts, click on the box next to it and choose Show Both, or Show Original.
Nachricht 7 von 16
barthbradley
als Antwort auf: Anonymous

parts.png

Nachricht 8 von 16
Anonymous
als Antwort auf: ToanDN

Thanks! That worked as far as allowing me to see the floor hatch and select the floor after the operation was complete. But I'm unable to select the smaller part or change any of its properties, so I'm still unable to apply the hatch the I want to that floor area. Any other thoughts?
Nachricht 9 von 16
ToanDN
als Antwort auf: Anonymous

So you want to select parts. Extend the view range's view depth a bit further.
Nachricht 10 von 16
Sahay_R
als Antwort auf: Anonymous

@Anonymous - have you tried to Split Face, and then Paint with Material? Both tools are in the Modify panel.


Rina Sahay
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Revit Architecture Certified Professional

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Nachricht 11 von 16
Anonymous
als Antwort auf: ToanDN

I'm afraid it's still not working and every time I try it I find a new variable or get a new unexpected result which indicates to me that this is a more complex feature than I can work with at this point. Thank you for your help.
Nachricht 12 von 16
Anonymous
als Antwort auf: Sahay_R

Yes, this worked! Thanks!
Nachricht 13 von 16
ToanDN
als Antwort auf: Anonymous


@max wrote:
I'm afraid it's still not working and every time I try it I find a new variable or get a new unexpected result which indicates to me that this is a more complex feature than I can work with at this point. Thank you for your help.

That's okay.  Use whatever tool works for you.  By the way, below is an example pf how Parts created from a floor works.  Screencast is up in a few minutes.

 

Capture1.PNGCapture.PNG

 

https://knowledge.autodesk.com/community/screencast/8145c0b8-7bce-4d99-9e8b-86daf9a9a86b

Nachricht 14 von 16
Sahay_R
als Antwort auf: ToanDN

Awesome, @ToanDN.  Definitely better than using filled regions.....


Rina Sahay
Autodesk Expert Elite
Revit Architecture Certified Professional

If you find my post interesting, feel free to give a Kudo.
If it solves your problem, please click Accept to enhance the Forum.
Nachricht 15 von 16
fabiano_araujo
als Antwort auf: ToanDN

Incredible solution! That way I can keep my quantitative numbers correct. Thank you.

Nachricht 16 von 16
achesterfield
als Antwort auf: Anonymous

Hi All, Just discovered the "part" ability of a floor. Very cool way to show different finishes etc, but now I have an issue! When I model external pavements for example I like to put falls in them but I don't want to see all the internal break lines that this creates. So I turn this off in my template under the model>floor>internal edges subcomponent. The issue is that now when I have parts this forces all the internal edges to display. Any ideas how to sort this out so you can display the different material edge but not get the internal floor grade lines? 

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