Hello! I was wondering if any fellow Revit 2016 Users have been running into this problem.
In my project I have multiple decal types, all with unique names and images linked to them. In Realistic, Raytrace and even rendering in my computer, all the decals render correctly as different images.
However, when I send them to render in the cloud, the decals of the same size are all rendering as the same image. Does anyone know why this might be happening or how to fix it?
I much prefer rendering in the cloud and do not want to have to render all my views through my laptop!
Any help is greatly appreciated!
Thank you in advance,
Melissa
The first image attached is how the decals are rendering in the cloud, the second image is the proper decal images rendered in my laptop.
Hi... I'm probably a little late to help at this point... but I was having the Exact same problem. I had 5 decals that were the same size and 2 that were different. The 2 that were different rendered correctly, but the 5 that were all the same size rendered all as the same decal. The ones that were the same size I had attached to a "poster frame" family that was just copied across the wall. So, I just made 5 separate poster frame families with distinct names, then attached the decals to them, and they rendered correctly.
I hope this helps whoever else might run into this issue.
Brian.
It doesn't appear this has been solved yet so I'll throw my problem in the mix here too. I was able to do a still rendering in the cloud and my decal worked just fine. However, when I sent a Stereo Panorama rendering to the cloud, the decal did not even show up at all.
I am having the same issue and this has been the 2nd time, was there any solution to this issue?
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