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Change orientation of door

7 ANTWORTEN 7
Antworten
Nachricht 1 von 8
cbt990
691 Aufrufe, 7 Antworten

Change orientation of door

I painted the exterior face of a door family and loaded into project. 

 

Now, I am noticing that some doors appear correct in plan but placed in the opposite orientation so that the interior is visible on the exterior.

cbt990_0-1669658525659.png

Need red to appear like green.

cbt990_2-1669658621802.png

 

 

Every attempt to change the orientation of the door seems to only change the plan swing direction, not the placement of the family itself. How do I flip exterior/interior of a door? Is it an issue with the family? With the host wall?

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7 ANTWORTEN 7
Nachricht 2 von 8
ToanDN
als Antwort auf: cbt990

Your question is not about flipping the door, but about keeping the paints consistent when flipping it.  Here is how I would do it.

 

Paint each side with an instance material parameter so that you can choose the two materials separately in the project.

 

ToanDN_0-1669658851640.png

 

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ToanDN_2-1669658951123.png

 

ToanDN_3-1669659006841.png

 

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ToanDN_7-1669659151990.png

 

 

 

 

 

 

 

Nachricht 3 von 8
Mike.FORM
als Antwort auf: cbt990

If you are needing to easily flip door orientation around in project, edit the family and under the create tab select the control icon and add the ones you want. The controls will then appear in project when the door is selected.

MikeFORM_0-1669660511276.png

 

Nachricht 4 von 8
barthbradley
als Antwort auf: cbt990

press "Flip Hand" - not "Flip Face" - in right-click contextual dropdown menu.   

 

Flip Hand.png

Nachricht 5 von 8
mhiserZFHXS
als Antwort auf: barthbradley

@Anonymous @Mike.FORM 

 

I don't think that's the issue they're having. I think they want to be able to flip and rotate the door while maintaining the "exterior" material on one side.

 

@ToanDN's solution would work. OR you could place a duplicate door panel in the same place as the original, and apply  visibility parameters to them. Have your interior and exterior materials flipped on each one, and then have one instance parameter that controls which panel is visible, and hence, which side the two materials are on.

 

Both of these options work. Toan's is leaner, but requires maintaining two material parameters that have to be controlled on every door. My family would be slightly heavier, but you would only need to control a single yes/no parameter for every instance. Up to you which one would work better for you.

Nachricht 6 von 8
barthbradley
als Antwort auf: mhiserZFHXS

Looks to me like the door is painted differently on both sides. Either that or your door panel is comprised of two or more separate geometries joined together, each having a different Material.  For instance, metal cladding over MDF. Is that what you did?  Or is it just painted? If so, Paint with a Material Param. 

 

...or toggle the View Visual Style to Hidden. :zwinkerndes_Gesicht: 

Nachricht 7 von 8
mhiserZFHXS
als Antwort auf: barthbradley

I'm not the OP. But from what they've shown, the door is different on both sides, but they are wanting to keep material A on the exterior regardless of how the door is oriented, which is what Toan and I are trying to explain how to do.

Nachricht 8 von 8
ToanDN
als Antwort auf: cbt990

If you don't want to paint two sides, assign the door panel with instance Material Parameter 1, and paint one face of the panel with instance Material Parameter 2.  In project, change the two material parameters based on the orientation of the doors.

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