I've been working on a model of a building everyday for a week or so. I open it yesterday morning and all my brick wall color has changed to gray. I didn't change a thing from previous and all my material and appearance settings are exactly the same as they were. I duplicated Common Brick to create these. I'm completely stressed out because I have to do a rendering presentation and don't have the time to start over. I've attached pics of walls currently and previously and my graphics/appearance settings. Help please!Current Walls
Previous Walls
Graphics
Appearance
Are you Phasing Construction? Set the View Phase Filter to "Show Complete".
So, you are saying that the walls are not reflecting the Graphic and Appearance properties of the Material assigned to them? Your Brick Material looks to be properly defined in your screenshot above. You sure that Brick Material is assigned to the outer Wall Layer under Edit Assembly?
...those are not Linked Walls; right?
...No Graphic Overrides acting on the Walls in the View; right? Such as through your Visibility and Graphics Overrides under Wall Category.
@ptmcwilliams13 wrote:
The brick shows up when rendered
Check VG and view filters and and see if surface pattern of Walls category is overridden.
Your 3D view is in Realistic, so I think the VG override would not make a difference. The brick should still show. I notice that this material asset has 1 beside it. This could be your problem. You need to duplicate the asset. It is being controlled by another material which is likely set to grey.
I don't understand if a color was overriding why it was fine for a week and then one day I opened it and they were gray. I set all these walls up by duplicating the common brick and they were fine. Wouldn't have done that form the beginning. I'll have to continue and check those things on Monday. Have a great weekend and thanks again for the help folks.
You look like you have been splitting faces and painting...no? Check that while you're at it
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For some reason duplicating the asset did work. My only issue is now I'm stuck in Use Render Appearance even though the box is not checked.
You are "stuck in Use Render Appearance even though the box is not checked"? Huh? What Visual Style is assigned to the View? Realistic?
If your View is "stuck" in Realistic, it sounds like a View Template is assigned to the View. Set View Template to "None".
Okay, so you're not "stuck" in Realistic Visual Style. You can change Visual Style so the Model displays the Graphic Tab Properties of the Materials that are assigned to it; right? Or, you can change the Visual Style to Hidden Line and no colors show; right?
It looks like a standard 3D view, why not delete it and recreate it new? that could solve your graphics issues and could even work with the old material asset...
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I deleted the 3D view and recreated it with the same issue. The red brick is still showing in use render appearance without the box checked.
You can change Visual Style so the Model displays the Graphic Tab Properties of the Materials that are assigned to it; right? I'm not real sure what that means.
Yes I can change to hidden line in visual style and the colors are gone.
That was meant to fix the issue of being stuck in Realistic view but maybe I misunderstood something
Having the Use Render appearance checked will affect only the RGB colors set under the Graphics tab...In realistic view it will show the image you have set for that asset regardless if box "Use render appearance" is checked or not checked...you need to change visual style to something else as @barthbradley suggested
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The first pic is how the red brick looks now in realistic.
The second pic is how the red brick looked in realistic view before all of this happened (originally).
Both have the Use Render Appearance unchecked.
How can I get back to how the red brick looked originally before it all turned gray.
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