Curious if others might know the best way to do this. I want to show the tops of all the walls that you can see in the attached 3D view with the top angled similar to how its shown in the detail.
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Draw a sloped ref plane and attach top of the walls to it.
Or are you asking how to model the coping on the sloped parapet walls?
In-Place Void Sweep cutting TOW would be one way to do it.
...or perhaps not a Void, but a Solid Geometry representing the sloped cap.
...or build the cap into the Wall Type.
I was just looking to make the cut then let the detail callout handle the cap but If I can model it in I just may do that! Thanks everyone.
I thought you want to cut the parapet walls follow the red line below? No?
No I must've used that screenshot to communicate something else to a teammate. Sorry messed you up.
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