To control the brick work of a facade I need to create 2 families with an embeded arry.
1 Family, inteligent array depending in length but with an offset in the first element.
2 Family, also intelligent array depending in length but with a different element at the end.
Regards
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Its a bit hard to know exactly what you are asking for. More detail would be helpful. But I'll give it a go.
Both are essentially set up the same way. The difference is one has an offset at the beginning which is just empty. The other has an offset at the end that has a modeled element filling the gap. You need at least four parameters to make it function properly (potentially more for what else you want it to do. This is just for adding the offsets). See below.
You take the Overall Length, divide it by your Brick Length and round down to find the Number of Bricks.
Then you multiply your Number of Bricks by Brick Length, and subtract that from the Overall Length to find your Offset.
That all is essentially the same for both families, unless you want to change some parameter names. The main difference between the families is that you would want to move the offset to the end for the second family, and either nest a different brick family there or model it in place to flex with the offset.
Did I understand your goals correctly? If not, this probably won't work, but if I did, you should be good to go.
Yes you did. I am going to try I think it will work. The only difference is that I need an intelligent family depending in s a variable lenght and a number of bricks so as result I get the joint. Lets see how it works
That parts easy. You could nest a family there, but you don't have to. You can just make an extrusion and constrain it to a reference plane at the end/beginning and then another reference plane that is dimensioned to the offset from the first plane.
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