Adding Materials to objects - best practice?
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
We're struggling with Materials. I.e. how to apply them to objects. This can be done in a variety of ways, but which one is the 'best'?
At first, we thought Sub-categories where the way to go. Assign Family elements to a sub-category, and when loaded in the project, assign a Material to that sub-category. This COULD work, if only Revit provided a way to select a sub-category from a project into a family. It doesn't, so you either have to copy/paste between Family and project, or carefully type over the sub-categories name. But mistakes are made, ending up with a number of slightly different named sub-categories for the same thing. Another drawback: the Material doesn't show up in a regular schedule - only Material Takeoff schedules.
Now we're thinking about Shared Parameters for Materials. Instead of mapping a sub-category to a Family element, map it to a Shared Parameter. Then the Material can be scheduled AND modified from within a regular schedule.
For ease of use, those Shared Parameters should have a descriptive name. This means you need a parameter for just about every element type used in a building, resulting in an almost endless list...
That's not what I had in mind, so I wonder how YOU go about assigning materials in a project?