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About UWV when max data is made into Revit family

7 ANTWORTEN 7
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Nachricht 1 von 8
malachitebuff
554 Aufrufe, 7 Antworten

About UWV when max data is made into Revit family

When max data is made into Revit family, the texture display changes, so I would like to know if there is a workaround.

7 ANTWORTEN 7
Nachricht 2 von 8
L.Maas
als Antwort auf: malachitebuff

Revit is not strong in UV mapping and has no tools for that. You can try to manualy reposition the texture(s)

In the material browser on the to be modified material you can click on one of the images and then manipulate offset, scale and tiling.

LMaas_0-1653371028049.png

 

Also note that Revit is not intended as a Render engine and has only minimal tools for this. Further try to keep elements as simple as possible (to keep Revit file small and performant).

Probably better route would be to do building in Revit, export it to render engine (like 3DSMax) and build your scene by adding smaller items (like pillows) and creating proper materials and then do the Render there

Louis

EESignature

Please mention Revit version, especially when uploading Revit files.

Nachricht 3 von 8
barthbradley
als Antwort auf: malachitebuff

Rendering results are so subjective.  I see two beautiful Renderings personally.  But, aside from that, have you explored PBR Materials?  That might get you a more acceptable result.  

 

https://www.google.com/search?q=Revit+PBR+Material+Creation&oq=Revit+PBR+Material+Creation&aqs=chrom...

 

...out of curiosity, how does the pillow look in a "regular" Revit View?  I mean, you aren't creating Views in Revit that are zoomed in that tight on a sofa cushion; are you?  Or is that a super-sized sofa pillow?  One that will need to be engineered.    :zwinkerndes_Gesicht: 

Nachricht 4 von 8
ToanDN
als Antwort auf: malachitebuff


@malachitebuff wrote:

When max data is made into Revit family, the texture display changes, so I would like to know if there is a workaround.


UVW mapping control in Revit doesn't exist.  You are better off with Rendering add-ins such as Lumion or Enscape if high quality renderings are your goal.

Nachricht 5 von 8
malachitebuff
als Antwort auf: L.Maas

Thank you for your replay.
3dsmax has been around for about 3 years before and now mainly uses Revit.Revit is about 2years old.
There are many things I don't know yet.
This time I was verifying with the hope that Revit could complete the rendering.
As you said,Revit seems to have minimal tools.
Modeling in Revit was only a building,and I didn't know if I could make soft things such as cushions,so I decided to use one made in 3dsmax.
I haven't verified bringing it from Revit to 3dsmax yet,so I'd like to try it in the future.
Thank you for your helpful feedback.

Nachricht 6 von 8
malachitebuff
als Antwort auf: barthbradley

Thank you for your reply.I heard the word PBR material for the first time.I did some research, but it seems interesting to explore,so I will study it in the future.
This cushion was actually on the sofa,and when I put it together with the sofa,I was worried that it would look a little different even though it had the same texture.
It's a slight difference, so it may not be a problem if you look at it from a distance as you say:strahlendes_Gesicht_mit_lächelnden_Augen:
the mapping method in 3dsmax is a UVWmap,so I may need to try a little more,such as unwrap UVW.
Thank you for your feedback.

Nachricht 7 von 8
ToanDN
als Antwort auf: malachitebuff

It is more productive to design in Revit and link the model to 3Dmax or Lumion or Enscape to create high quality renderings.  Bringing entourage stuff back in Revit and try to match the quality of those programs is a bass-ackward workflow.

Nachricht 8 von 8
malachitebuff
als Antwort auf: ToanDN

Thank you for your reply.I hope Revit will be able to control mapping.
I'm currently considering final rendering with Enscape or vray,but vray hasn't been verified yet.
Exporting FBX with 3dsmax and creating a custom asset with Enscape,I was able to verify that I could get an approximate result.
However,the display in Revit is box-shaped and difficult to understand,and I was wondering if it could be managed by Revit family to support vray.
Since the 3D data compatible with Revit are SAT files and Rhinoceros files,I'm thinking about converting max data.
Thank you for your feedback.

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