How To Listen To Camera Movements In View3D?
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09-16-2020
01:09 AM
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Hello, I'd like to have a method called, when I for example rotate or shift or zoom a 3d view. That is, to set up some sort of event callbacks and when I rotate the 3d view, this callback function will be automatically called. I also want to access camera parameters like transformation matrix in this method. Is there a way to achieve this?
Thanks!