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hello,
I need the get the normal vector on the center of a face.
I already have the geometry, solid and the face, I can get the normal Vector at any point by using face.ComputeNormal, but i need the Centerpoint in UV to use this function.
(I mean the UV center laying on the face, not the XYZ centroid)
anybody knows how to find this centerpoint in UV?
Thanks,
Chris Hanschen
The Netherlands
Solved! Go to Solution.