- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I have been looking all over (Jeremy's blog, SDK Samples, google etc) to find an answer to this question. I remember seeing an example on Jeremy's blog where he was able to add a material to geometry face. Now, in Revit 2016 a Face doesn't have that optin anymore. I believe Jeremy's example was in Revit 2009. Anyways, I am looking for confirmation that there is/is not a way to add/apply a material to a face of a solid, or entire solid at once. If I don't have to loop through all faces then i would like to avoid that.
Is Paint() the only way to add Material to a solid that already exists?
Is GeometryUtils and all of the Solid creation overloads the only way to apply material to a solid? Is it only possible on creation? Can it be done afterwards?
Thanks!
Solved! Go to Solution.