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limiting the viewing angle in the viewer.

limiting the viewing angle in the viewer.

I think it would be nice if scenes like buildings would have a limitation in the viewer as to what you can see. This could be an option for the viewer. I always think it's a disappointing feeling when I suddenly can see that the scene I'm viewing isn't 'real'. It's suddenly cardboard where you can view behind or into the scenes holes. limitting the view automaticly or manually by developer would prevent that.

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