To create RCS files, I use RCPointBuffer::setPositionAt(unsigned int index, const RCCommonNS::RCVector3d& point), which takes double (double precision floating point real number) data as input parameters.
Can we rather write float (single precision floating point real number) data in the RCS files?
Solved! Go to Solution.
Solved by yan.fu. Go to Solution.
May I ask the reason why you want o write float data as input parameters?
The float data will still be converted into double in Reality Solutions engine. So it won't make difference for RCS file size.
I thought it could impact the RCS file size. If not, indeed, there is no point in writing floats in RCPointBuffer.
ReCap engine has done a lot work to reduce the size of .rcs file according to the coordinate value information, so it doesn't make difference if the input if float data or double data type.
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