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Visual Reality

Visual Reality

Make ReCap compatible with visual reality options such as Oculus Rift. Allow the user to view the mirror ball images with Visual Reality goggles. Possible create a way to export the file so that it can be used in unity for developers to take a point cloud and explore it in a visual reality setting.  

3 Comments
amorap
Advocate

I think that it would be great if ReCap would give support to VR devices like Oculus Rift, HTC Vive, Samsung VR or similar.

Nowadays the only way to navigate in VR mode over a pointcloud are limited to developer apps and frameworks like Unreal, and it is not so easy.

 

Pointclouds are the most real approach to the reality, better than only VR or AR.

 

VR (virtual reality) simulates the reality, but is not "real". The surrounding objects are all "virtual" not real.
AR (augmented reality) captures the real world with a camera and show VR overlayed, but in real time. You need to be "in place".

 

An app like ReCap could offer a mixed solution: we would see the captured reality with high level of fidelity, totally off-line, no need to be on site, and "new" or "virtual" objects overlayed.

 

Regards.

jmarreroh2
Community Visitor

go for it please, we need it

ramesh_sridharan
Autodesk
Status changed to: Gathering Support

With the segmented mesh based workflow in ReCap 2026, users should be able to take the point cloud derivatives to VR/XR workflwos.

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