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I am working with a customer to export a large Navisworks model to an FBX. The export appears to work okay and the model can load in FBX Review, but it when it loads in 3DS Max nothing is shown, and when I load it to Unity (my ultimate goal) also nothing is shown. I have tried selecting smaller parts of the model so the final FBX is small, I have changed polycount settings - but nothing seems to work. Any ideas of what I could try to resolve this?
I have done this many times before with equally as complex models with no problems - but I can't work out what is different about this file.
Solved! Go to Solution.