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Exporting FBX: Does Navis work prioritise unhidden geometry when a polygon count is enforced?

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Ollie.Nugent
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Exporting FBX: Does Navis work prioritise unhidden geometry when a polygon count is enforced?

I'm new to Navisworks but mainly need to export out geometry for visualisation in another software such as Houdini or Blender.

 

Navisworks option for exporting dense or incredibly spread out models seems to suck so far. But I've found that when I hide the majority of objects then export FBX with a polygon limit Navisworks proritises the visible geometry. 

 

I haven't been able to find anything about this online and was hoping someone would be able to confirm they've also found this or its a feature?

 

Or even better, that there's a better way to export specific geometry from a scene as FBX.

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What file type import options do you have in Houdini or Blender?

Please mark this response as "Accept as Solution" if it answers your question.

Patrick Davis
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