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Streched texture

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Message 1 of 2
Anonymous
405 Views, 1 Reply

Streched texture

Hi,

 

I have big problem with painting on my model. When I paint on first level of subdivision it is look quite good in mudbox but in Maya it is streched.

When I paint on highest level 2 or 3 it is look terrible. Which options of subdivision should I select? I tried a lot of combinations but it is still wrong...

It can be topology fault?

Can anyone help me, please? 

 

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Message 2 of 2
Its_jay
in reply to: Anonymous

did your try UV your model in maya and send it to mudbox?

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