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Hello!
Is is possible somehow export sculpt layer mask in to the image (or vertex color) ?
nope but the other way around...
thats why i paint textures for the masks id like to keep...
"other way around" you mean "Sculpt using Map" ? Because it seems import mask also not supported. 😞
no i mean freeze from selected...
paint a black and white texture --> RMB onto the paint layer --> freeze from selected
Thank you! Nice tip.
Sadly no such feature for sculpt layer masks.
p.s. http://mudboxfeedback.autodesk.com/forums/158904-ideas-for-mudbox-forum/suggestions/3580450-transfer... voted here.
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