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Post 1 of 4

Racing Driver

354 Views, 3 Replies
05-03-2012 03:27 PM


This is a project I've been working on in my spare time. The driver was sculpted in Mudbox with the hard edge elements Subd modelled in Max.
I wanted to do a simple, single material render to give it the look of a 3D printer model.
There are work in progress shots on my blog: redbranchblog.blogspot.co.uk/

Red
Post 2 of 4

Re: Racing Driver

05-03-2012 11:30 PM in reply to: redbranch01
ooh i like waht i see... specially the shoes... good work...

some of the folds could be a bit sharper...
----------------------------------------------------------------------
http://www.linkedin.com/pub/christoph-schaedl/6/558/73b
Post 3 of 4

Re: Racing Driver

05-04-2012 02:27 PM in reply to: redbranch01
been a while since ive been here!
Looks great Toby.. be nice seeing it in other angles as well.. love the overall look and feel.. Might feel bit more natural with longer arms but overall great job!
-Dan
http://www.danroarty.com
http://www.facebook.com/DanRoarty.art
http://twitter.com/danroarty
Post 4 of 4

Re: Racing Driver

05-05-2012 06:24 AM in reply to: redbranch01
Cheers Dan and Oglu. Here is a back view:
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