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09-26-2017
04:16 AM
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Hi everyone
Mudbox2018
With the same polygon model, just after changing some of the wrinkles around the eye, the output will get a different displacement map, and the result is wrong, why?
The output mode is “raycasting“ and “closest to lowres mesh“
But import the zrush, select the same "" adaptive mode "" is correct
sorry for my en
Solved! Go to Solution.