Ok so I'm creating a spider-man model and I'm in the phase where I need to texture and paint it. A administrator on this site suggested that I do a really clean UV setup for my mudbox model, then displace the geometry with it, but my problem is that I've never worked with UVs before so can you guys help me out or direct me to some really good tutorials, thanks.
Solved! Go to Solution.
digital tutors...
or go to the headus uvlayout site and go throu the tutorials there...
I've seen UVlayout and it's quite useful, however the process of making UVs is a headache but i think i should be able to complete it soon
I seem to be having another problem, when I export my mudbox model back into mudbox, all my sculp detail is lost and there is no way to retain it. Is there a way to fix this problem?
you could just import the uvs...
file --> import uvs
Finished texturing my model and now it's ready for rigging. Thanks for the help guys. P.S Rigging isn't hard right? I've never done it before.
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