Motionbuilder 2027 - Model Visibility issue

Motionbuilder 2027 - Model Visibility issue

henri
Participant Participant
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Message 1 of 4

Motionbuilder 2027 - Model Visibility issue

henri
Participant
Participant

Hi Community,

I started using Motionbuilder 2027, and I notice a new issue.

If I set the visibility property of a model to False, I can't set it back to True. I'm forced to create a key, and in the FCurves to raise the value to 1. Then if I hit "play" it's evaluated and visible. I won't be able to use this version if this bug is not fixed soon.

Am I the only one to experience this?

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3 Replies
Replies (3)
Message 2 of 4

Ndgt
Enthusiast
Enthusiast

Hi, @henri,

I can confirm that I am experiencing the exact same issue in MotionBuilder 2027.

I tried to submit a bug report to Autodesk regarding this, but unfortunately, my current subscription plan does not include direct product support, so I was unable to file it.  If possible, could you please submit a bug report through the Product Feedback page?

I really hope this gets fixed soon.

Message 3 of 4

henri
Participant
Participant

Ok I reported the bug. At least I think I did it, always complicated to communicate with Autodesk...

Message 4 of 4

raymond_chanP3TU3
Community Visitor
Community Visitor

Found the fix, Select your node that contains your character.
Go to FCurves, find the visibility key it first, tick it, then you can unkey it.
I've been so angry why this bug keeps happening, since I chould force it on in the properties tab.
Found a way now. Get your stuff sorted Autodesk.

you're welcome.

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