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12-01-2019
04:08 PM
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I created basic facial blendshapes to be able to lip-sync on Motionbuilder. However, the blendshapes I created are not being imported from Maya to Motionbuilder where I already have a rigged character. They are both 2019 versions. When making the blendshapes, I made sure that the 'In-between' box was unchecked.
So, how can I fix this? How can I make it so my blendshapes get imported to Motionbuilder to help me lipsync? Is there an easier way to lipsync that does not require Maya?
Solved! Go to Solution.