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Help with Transferring Tail Animation

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Anonymous
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Help with Transferring Tail Animation

I have two rigs:
1) Biped Rig from Max 2012 which I have brought in to Motionbuilder 2012 and characterized, and
2) Rig from Maya 2012 with Animation that I've also brought into Motionbuilder and characterized.

Both Max and Maya rigs have a 3-segmented tail... this tail has been animated in Maya. How do I go about transferring the tail animation from the Maya rig to the Max biped using Motionbuilder?

All the other animation transfers okay, and I've tried creating extensions with the tail bones using same labels in both rigs. But no luck getting the tail animation from Maya rig to Max rig in Motionbuilder... any advice?

Thanks!
Bill
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Anonymous
in reply to: Anonymous

Motionbuilder won't know one tail from the other. Even if you are using character extensions it will have no way to associate the tail in one rig to the other.

The best and easiest way would be to constrain the two tails together a plot.

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