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comparing fbx bvh animation export files
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07-29-2019
04:19 AM
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Hi,
I'm trying to export mocap animation data from motionbuilder.
The hip rotation in the bvh file is wrong. All the joints are fine, and the translation of the hips is correct too.
I exported to fbx too. The animation works exactly as it should.
The bvh hip rotation can't be solved with an offset (if we take fbx values as a guide).
Did I miss something in the export options?