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Hi there, I donwload animation and dummy model from ActorCore
Animation:https://actorcore.reallusion.com/3d-motion/free?asset=stand-to-sit_251123
And I followed the tutorial and use the define template provided by ActorCore:
https://www.youtube.com/watch?v=lI98Mgqcxvg&t=1s
When I import the animation to the Mobu, my animation's root is offset and leaves the ground.
It also happens when I use other animations. like "Run to blast"
I check the animation curve, Mobu's translation curve are different from Maya(Seems Mobu exchange the Y and Z axis.)
How can I fix this? Thank you
Solved! Go to Solution.