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Vertex Normals

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Message 1 of 2
marek.salva
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Vertex Normals

Hello,

 

Mesh normal mode VertexNormals perfectly

smooths the model but iam unable to export it exactly like its rendered.

Smooth function is acting all weird and remesh also doesnt work as perfect as this render function. How to export it in stl/obj exactly as it is rendered? 

 

When i try to export it is same as before. 

 

Please excuse my english. 

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Message 2 of 2
MagWeb
in reply to: marek.salva

VertexNormals rendering mode fakes some smoothing. Nevertheless another application supporting vertex normals rendering should show it the same way as you see it in MM. This is useful only if your goal is some virtual application. The either geometry is rendered if you use FaceNormals rendering. This is what you get if you output it to the real world via 3Dprinting or milling.

If SELECT/Deform/Smooth doesn't work properly you might need to  run SELECT/Edit/Remesh the geometry to give it higher density before smoothing.



Gunter Weber
Triangle Artisan

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