Utter and complete newbie looking for scan cleanup software to learn

Utter and complete newbie looking for scan cleanup software to learn

Anonymous
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Utter and complete newbie looking for scan cleanup software to learn

Anonymous
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Greetings all,

 

My wife is embarking on an adventure in the 3D scanning and printing world and needs to know what software would be best for her to start out with for the purpose of cleaning up 3D scans made with various equipment.  Meshmixer has been suggested, and has the advantage of being free, but I don't want her to hit the wall at some point and have wasted a lot of time learning software that is too limited.  I should caveat this by saying we are both newbies to 3D work, although I have that advantage of working for a university art department and can consult with the faculty and students about what they use.  I wanted to get the informed opinion of Meshmixer users, though, because this seems like a great way to get her started without having to invest a boatload of money right at the start.  Maya and Solidworks were also suggested, neither of which is exactly cheap for someone on a university salary...  🙂

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Anonymous
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The right choice of a software to post process scanning results depends much on the scanned object and the things you need to do while post-processing.

For technical stuff (e.g a scan of a motor block) and some reverse engineering attempt where one tries to reconstruct a part with parametric CAD-like accurate curves and hard edges: MM isn't made for such stuff - you'll need to choose some construction CAD package.

For post-processing scans of organic or artistic stuff where you want repair the result or to refine this or that detail: Consider what you want to do further on. Do you want to use the object in a further virtual process (e.g. work on its texture, pose or animate it) or do you simply want to machine (print or CNC-mill) it? In first case I'd recommend a big  3D creation suite instead, while for the second aim MM provides a sophisticated set of tools. IMO this toolset provides tools for almost any job you may want to do on a scan. Well, there are limits (as reconstructing sharp edges) and an experts application maybe better/faster in its very discipline (e.g. Low poly modelling or sculpting or mesh repairing or preparing for prints) but this way you'll need to switch between apps. In MM you'll get a "Swiss Army Knife" I consider to be ideal to start a new adventure instead of loosing yourself in an overkill of features provided by costly apps. Maybe the time will come when you decide that you need further features but be sure: What you understood about 3d meshes (working with MM) can easily be transferred on other mesh based applications.