Increase diameter of two (aligned) holes.

Increase diameter of two (aligned) holes.

andytn.a4
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Message 1 of 8

Increase diameter of two (aligned) holes.

andytn.a4
Contributor
Contributor

Screen Shot 2023-04-10 at 10.52.46 PM.png

Hello.  I need to increase the diameter of these holes increased about 0.2mm.  As you can tell, they're aligned for the passage of a metal pin - just need them a smidge larger.  Appreciate any help with workflow on this one.  Thanks!

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Accepted solutions (2)
1,272 Views
7 Replies
Replies (7)
Message 2 of 8

hfcandrew
Advisor
Advisor

Create a cylinder (pin) to the dimensions you want, and place it where it would go IRL, then do a boolean subtraction.

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Message 3 of 8

andytn.a4
Contributor
Contributor

Is there any way, other than eyeballing it, to ensure it's centered? Thanks

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Message 4 of 8

hfcandrew
Advisor
Advisor
Accepted solution

Yep. Can you Edit>Generate Facegroups then drop a pivot, then align the cylinder to the pivot:

hfcandrew_0-1681235574249.png

 

 

 

 

Or.... A second different method I just thought about is just selecting your target surface and using soft transform with snap step to make it 0.2mm wider:

hfcandrew_1-1681235740855.png

 

There is always several different ways to accomplish the same thing.

 

 

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Message 5 of 8

andytn.a4
Contributor
Contributor

So I chose the first option and was able to figure out using a cylinder and boolean difference.  But I'm not sure what's going on here.....here's the cylinder, then after selecting my solid and cylinder and 'boolean difference, and then after clicking accept - it seems to obliterate the holes.    Where did I go wrong?  Thanks again.

 

Screen Shot 2023-04-24 at 10.03.49 AM.pngScreen Shot 2023-04-24 at 10.04.06 AM.pngScreen Shot 2023-04-24 at 10.04.13 AM.png

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Message 6 of 8

hfcandrew
Advisor
Advisor

Booleans can be finicky. Try remeshing. Or if its co-planar it can cause issues, jsut play around with the sliders until you get a result that works.

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Message 7 of 8

Anonymous
Not applicable
Accepted solution

This may happen if Auto-ReduceResult is enabled and one object (guess it's the cylinder) is low-poly.

Simply disable AutoReduceResult and the result should look like it is on the Orange/Blue preview.

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Message 8 of 8

andytn.a4
Contributor
Contributor

Yes, that did the trick exactly. Thank you!

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