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Imported stl apears in red/pink...

10 REPLIES 10
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Message 1 of 11
Anonymous
14503 Views, 10 Replies

Imported stl apears in red/pink...

Anonymous
Not applicable

Hi there

When i import a certain stl file in MM, it apears like in this picture.

Screenshot (2).png

The inspector did not find any erors, i can cut, transform and save it,  but when i do boolean operations, an unknown fatal error ocurred, and mm aborts.

Is something wrong with the stl and how do i repair it?

Thanks, Felix

0 Likes

Imported stl apears in red/pink...

Hi there

When i import a certain stl file in MM, it apears like in this picture.

Screenshot (2).png

The inspector did not find any erors, i can cut, transform and save it,  but when i do boolean operations, an unknown fatal error ocurred, and mm aborts.

Is something wrong with the stl and how do i repair it?

Thanks, Felix

10 REPLIES 10
Message 2 of 11
Anonymous
in reply to: Anonymous

Anonymous
Not applicable

Well, becase it is a model from thingiverse, you can try yourself if it behaves in your MM like in mine, it´s the Blade from the Jet Engine Fan:

https://www.thingiverse.com/thing:1273682

Good luck...

Flix

 

0 Likes

Well, becase it is a model from thingiverse, you can try yourself if it behaves in your MM like in mine, it´s the Blade from the Jet Engine Fan:

https://www.thingiverse.com/thing:1273682

Good luck...

Flix

 

Message 3 of 11
MagWeb
in reply to: Anonymous

MagWeb
Advisor
Advisor
Accepted solution

This striped rendering means you are watching the faces' back. 

You simply need to flip the normals:

Go to SELECT and SelectAll. Now run Edit/FlipNormals



Gunter Weber
Triangle Artisan

This striped rendering means you are watching the faces' back. 

You simply need to flip the normals:

Go to SELECT and SelectAll. Now run Edit/FlipNormals



Gunter Weber
Triangle Artisan

Message 4 of 11
Anonymous
in reply to: MagWeb

Anonymous
Not applicable

Flipping the normals...

Thanks MagWeb, this was exactly what was wrong...

Flix

Flipping the normals...

Thanks MagWeb, this was exactly what was wrong...

Flix

Message 5 of 11
Anonymous
in reply to: MagWeb

Anonymous
Not applicable

Hi, my model have some normals in the right way and some in the wrong way, if i select all and press flip normals, it flips all, so now i got again some in the right way and some in the wrong way. How can i flip all in the right way? i was searching the "recalculate normals" in meshmixer but i didnt find it.

Hi, my model have some normals in the right way and some in the wrong way, if i select all and press flip normals, it flips all, so now i got again some in the right way and some in the wrong way. How can i flip all in the right way? i was searching the "recalculate normals" in meshmixer but i didnt find it.

Message 6 of 11
hfcandrew
in reply to: Anonymous

hfcandrew
Advisor
Advisor

Try 'generate face groups' and flips the ones you want manually.

Or select a patch that is bad then delete it then repair with Analysis>Inspector.

Or if its a really bad scan and you have thousands to do then 'make solid.

Try 'generate face groups' and flips the ones you want manually.

Or select a patch that is bad then delete it then repair with Analysis>Inspector.

Or if its a really bad scan and you have thousands to do then 'make solid.

Message 7 of 11
Anonymous
in reply to: hfcandrew

Anonymous
Not applicable

Hi, thanks for the reply! I tried to do all the three things you’ve said, but any of them solved my problem, the convert to solid is indeed a powerful tool, in fact, the 99% of my 3d prints pass this modification before slicing. Finally i solved my problem of the flipped faces, but using other programs, and i don't know if i can write about other programs in this post, thank you so much for your reply!!!!

Hi, thanks for the reply! I tried to do all the three things you’ve said, but any of them solved my problem, the convert to solid is indeed a powerful tool, in fact, the 99% of my 3d prints pass this modification before slicing. Finally i solved my problem of the flipped faces, but using other programs, and i don't know if i can write about other programs in this post, thank you so much for your reply!!!!

Message 8 of 11
MagWeb
in reply to: Anonymous

MagWeb
Advisor
Advisor

If your object is flipped partially like this:

Ohne Titel.jpeg

run EDIT/GenerateFaceGroups at the highest AngleThreshold. This creates a group for each flipped region and "positive" region:

Ohne Titel 2.jpeg

Now go to SELECT and double click all "positive" groups:

Ohne Titel 4.jpeg

Hit I to Invert the selection to flipped faces:

Ohne Titel 3.jpeg

Run Edit/FlipNormals:

Ohne Titel 5.jpeg



Gunter Weber
Triangle Artisan

If your object is flipped partially like this:

Ohne Titel.jpeg

run EDIT/GenerateFaceGroups at the highest AngleThreshold. This creates a group for each flipped region and "positive" region:

Ohne Titel 2.jpeg

Now go to SELECT and double click all "positive" groups:

Ohne Titel 4.jpeg

Hit I to Invert the selection to flipped faces:

Ohne Titel 3.jpeg

Run Edit/FlipNormals:

Ohne Titel 5.jpeg



Gunter Weber
Triangle Artisan

Message 9 of 11
Anonymous
in reply to: MagWeb

Anonymous
Not applicable

hi, I have seen you on many posts regarding meshmixer. I have a stl file of a heart with the musculature in solid and the blood volume as empty. i want to obtain only the blood volume (as a solid) and 3d print that. any thoughts on how to do this with meshmixer?

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hi, I have seen you on many posts regarding meshmixer. I have a stl file of a heart with the musculature in solid and the blood volume as empty. i want to obtain only the blood volume (as a solid) and 3d print that. any thoughts on how to do this with meshmixer?

Message 10 of 11
hfcandrew
in reply to: Anonymous

hfcandrew
Advisor
Advisor

Yes, always many ways and several different solutions to go about this, but since every mesh is so different, no answer can be confidently given without examining the file.

 

Could you start a new thread post for this and attach the file.

0 Likes

Yes, always many ways and several different solutions to go about this, but since every mesh is so different, no answer can be confidently given without examining the file.

 

Could you start a new thread post for this and attach the file.

Message 11 of 11
Anonymous
in reply to: hfcandrew

Anonymous
Not applicable

Ahh yes, Here is the model . Thank you!

0 Likes

Ahh yes, Here is the model . Thank you!

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