Message 1 of 2
Unclear on how to print supports that don't "take on" the same properties
Not applicable
01-26-2020
04:06 PM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I was able to orient my object and create a tree of supports.
Now I'm curious how to print it. If I export the object directly to my slicer, it treats the support material the same as the model, which creates very strong supports! (same infill, same number of shells, etc.)
It also messes up the surface of the model - whenever they touch, it oozes together when it tries to optimize the contours of the surface.
Is there a way to import the results into my slicer (in my case MeshMixer) in a way where the slicing app treats the support tree in an appropriate manner?