Sampling colors from EinScan-Pro for Meshmixer

Sampling colors from EinScan-Pro for Meshmixer

Anonymous
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Sampling colors from EinScan-Pro for Meshmixer

Anonymous
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I figured out how to paint on meshmixer, easily and paint with colors from the color wheel. However, I want to paint an object imported from EinScan-Pro. The object comes colored but I cannot find out how to sample the flesh-like color of the object to cover up blemishes and differences in color. Does anyone know how to add custom colors (much like you can do in photoshop)? Does anyone know how to add them?

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Anonymous
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Is the imported mesh a textured object or per-vertex-color?

MM supports painting via per-vertex-color only.

 

In SCULPT press P to pick the color of the current brush position.

To save a certain color in the color flyout: Simply drag and drop the color from RecentlyUsed to Palette