Merge multi-file textures into single OBJ in MeshMixer

Merge multi-file textures into single OBJ in MeshMixer

Anonymous
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Merge multi-file textures into single OBJ in MeshMixer

Anonymous
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ey, 

I do have a problem. I have exported VRML from ArcScene as it is the only format possible to be exported. The number of texture files depends on its resolution so there is no control over it. Then I opened the VRML in Meshlab and exported as OBJ to run it in MeshMixer. 

Unfortunately the imported mesh is kind of gridded - every texture file is a single tile (see screentshot). The problem is that I want to have it 3D-printed in full-colour but I cannot control it in any way (such as extrude option).

Is there any option to merge/bake these tiles into single file so that I could make a printable solid out of it? Perhaps I could do it in some other software? When I tried Join option in Rhino 1 texture file applies to every tile making it useless.

Thanks, Kuba.

 

Post has been copied from the old forums: http://meshmixerforum.com/index.php?topic=4864.0 

 

PS. Bridge function and Weld Boundaries does not work.

screen1.png

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Anonymous
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Yep, looks good now.  Very grateful for all your help!

 

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