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06-03-2018
02:42 AM
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Really impressed with MeshMixer so far - it's allowed me to achieve some tweaks (shell, tube, minor sculpting) on a particularly stubborn model all my prior tooling chokes on.
But there seems to be an obvious feature I'm missing. How do you view a temporary cross-section of your part to gain easy access to interior surfaces?
(I tried a fudged approach by temporarily slicing the part, making my edits, then Combining it back together, but it seems my edits caused minor changes to the mating surfaces so it no longer patches cleanly)
Solved! Go to Solution.