Hallo,
ich bekomme folgende Meldung beim Rendern und ich habe keine Ahnung, was ich da wo ändern soll:
API 0.0 warn 302029: while defining light "mr Sky Portal001|Light": light has no light shader
API 0.0 warn 302029: while defining light "Sun001|Light": light has no light shader
PHEN 0.15 warn : mia_material(_x): Refractive falloff is used, but the shadow mode is not set to 'Segment'.
PHEN 0.15 warn : Due to this, the falloff will be fixed, and not be influenced by distance.
PHEN 0.15 warn : This can look as good, but is not as physically accurate.
PHEN 0.15 warn : If distance-dependent falloff is desired, the 'Segment' mode must be used.
PHEN 0.13 error: A ray encountered an invalid color (NaN), using black instead.
PHEN 0.4 error: A ray encountered an invalid color (NaN), using black instead.
PHEN 0.4 error: A ray encountered an invalid color (NaN), using black instead.
PHEN 0.4 error: A ray encountered an invalid color (NaN), using black instead.
PHEN 0.4 error: A ray encountered an invalid color (NaN), using black instead.
PHEN 0.4 error: A ray encountered an invalid color (NaN), using black instead.
PHEN 0.4 error: A ray encountered an invalid color (NaN), using black instead.
PHEN 0.4 error: A ray encountered an invalid color (NaN), using black instead.
PHEN 0.4 error: A ray encountered an invalid color (NaN), using black instead.
PHEN 0.13 error: A ray encountered an invalid color (NaN), using black instead.
PHEN 0.7 warn : mia_material(_x): Refractive falloff is used, but the shadow mode is not set to 'Segment'.
PHEN 0.7 warn : Due to this, the falloff will be fixed, and not be influenced by distance.
PHEN 0.7 warn : This can look as good, but is not as physically accurate.
PHEN 0.7 warn : If distance-dependent falloff is desired, the 'Segment' mode must be used.
Vielen Dank schon mal vorab.
--
@sbomhardt
Thementitel zur besseren Auffindbarkeit von @hazem.adel angepasst. Original: mr daylight 3ds Max 2012
Sie finden nicht, was Sie suchen? Fragen Sie die Community oder teilen Sie Ihr Wissen mit anderen.