Announcements
IMPORTANT. Forum to be archived in several phases. You can no longer submit new questions - but can only answer existing threads until Oct 17th 2016. Please read this message for details

Elevation of copied objects is random

Elevation of copied objects is random

Anonymous
Not applicable
2,169 Views
2 Replies
Message 1 of 3

Elevation of copied objects is random

Anonymous
Not applicable

What is happening is when I paste any objects from another drawing into my current one, the elevation data is not kept and the pasted objects come in at totally random values.  The elevation changes every time thereafter whenever I try to modify them (ie: explode, rotate, copy, move...). 

 

I have always used COPYBASE when going from one drawing to another, everything we draw here is at the zero plane (origin at 0,0,0). Even when using PASTEORIG the objects from a VPOINT 0,0,1 look fine, but the Z coordinates and elevation are entirely random.  Ranging from (example) -.4 to +88.whatever....

 

What is causing this?

Reply
Reply
0 Likes
Accepted solutions (1)
2,170 Views
2 Replies
Replies (2)
Message 2 of 3

Anonymous
Not applicable
Accepted solution

Found the solution: Run through all UCSICON options to reset it's World setting, then changed it back to "no origin". Verified VPOINT was at 0,0,1. And verified the xyz orientation afterwards were in the correct directions.  They probably got jarred off at some point messing with multiple viewports.


...Ranging from (example) -.4 to +88.whatever....



oh and haha sorry for this line if it was misread, it was intended to be +88 with whatever random decimals.

Reply
Reply
0 Likes
Message 3 of 3

Anonymous
Not applicable

The lines below, ya can copy into the command line also.
Don't run on a tab that contains multileader blocks. This will distort the leader landing off its position relative to the user block.

 

(command "MOVE" (ssget "x") "" "0,0,0" "0,0,1e99")
(command "MOVE" (ssget "p") "" "0,0,0" "0,0,-1e99")

Reply
Reply
0 Likes